By Jessica Yuan Trucks are the most important parts of a skateboard and they hold the wheels to the deck and make riders turn. They are the main We are all familiar with clickbait titl Meepo Boards have been at the forefront of e-board manufacturing for the past couple years, designing high quality, light electric skateboards for Electric Skateboards.
Support Track Your Order. Customer Service. Shipping Policy. Refer a Friend. Your cart is empty. Show us your favorite eskate moments from As we approach the end of the year, we found some time to start reflecting on the past several months. Read more. Best Electric Skateboards After the millennium, technology development and economy index is increasing faster than ever at an unprecedented speed.
This vision does not last. Fully affects invisible units and units inside the Fog of War. Damage Pure. Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1. Cast Animation: 1. Poof can also be cast on allies within range. Attempting to target from a further distance targets the ground instead.
When ground-targeted, it still only searches for illusions and clones of the caster. Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self. Notes: Poof does not disjoint projectiles. Poof can only be cast on self, clones and illusions of the caster. Cannot directly target, but can still poof to invulnerable clones and illusions.
Cannot Poof to hidden targets at all. When ground-targeted, the Meepo closest to the target point is chosen upon cast which can be the same Meepo who casts it. Poof deals its damage once at the cast location and once at the destination point. The damage from Poof stacks, so enemies within the cast location and destination point effectively take double the damage.
Ability Passive. Steals health from the enemy with each strike and heals all other Meepos for that amount. Illusions neither can steal health, nor get healed by Meepo or a clone attacking. Persists death. So you gonna need that, or? Notes: Deals pure damage to enemies on attack. The damage is applied before the attack damage. The bonus damage is dealt in a separate damage instance, and counts as spell damage.
This means it is not affected or considered by anything that works with attack damage. This also means that it fully works with spell damage amplification and spell lifesteal. Heals all Meepos, including the attacker himself, by a set amount.
The actual damage dealt to the target does not matter. The heal counts as lifesteal , so that it is affected by lifesteal manipulation , but not by heal manipulation. Does not work against Roshan. Treats creep-heroes as creeps. Channels for 0.
Can't be cast while rooted. Root prevents casting Dig. Does not stop the channeling if it already started.
Notes: Requires Aghanim's Scepter to be unlocked. Applies a basic dispel on the caster upon finishing the channeling. Stuns the caster for the duration, and turns them invulnerable and unselectable. Any attack or abilities targeting Meepo which is already in its attack or cast animation gets canceled. Does not prevent Spell Reflection from reflecting abilities back at Meepo. Ability Passive Target Unit. Affects Self Enemies. Damage Instant Kill Magical.
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience, attributes and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die. Fling Cast Range: Fling Meepo Search Radius: Fling Damage: Fling Slow Duration: 3.
Grants a new ability: Dig. Divided we Stand can be cast as long as there's a Meepo within radius of yourself. Can target and fling Meepos onto spell immune enemies, but does not damage or debuff them.
Blocked fully only when primary target. Blocked upon impact. Meepo immediately stops traveling along with the projectile when disjointed.
Do I know you? Upon leveling, the Meepo clones always spawn with full health and mana next to Meepo prime, even when leveling from a clone. Meepo and his clones are represented each by an icon with health and mana bars for each on the top left corner of the screen.
When a Meepo is selected, its icon becomes brighter. When a Meepo takes damage, its icon blinks red. Clones benefit from talents bonuses, and from any attributes granted by items or buffs.
However, they do not benefit from any other stats from item bonuses damage, health, armor, etc. This also means that Attribute Bonus and the strength talent are effectively applied twice on Meepo clones. When Meepo prime loses attributes e. However, Meepo clones themselves are still subject to attribute loss and the other Meepos do not adapt to a clone losing attributes. When Meepo respawns with Reincarnation , all clones respawn next to the Meepo prime, and not at their death location.
The level 25 talent automatically grants the extra Meepo clone and does not require Divided We Stand to be leveled. The passive effects are still present. Can only be cast if there is another Meepo clone or illusion within range of the casting Meepo. Does not count already flung Meepos, so two Meepos together cannot fling each other at the same time. The Meepo within that enables the cast plays a throw animation, but does not have any of its actions interrupted.
When cast, releases a projectile onto the target, which travels at a speed of The casting Meepo also gets moved along with the projectile.
While being moved, the Meepo is fully disabled, untargetable and invulnerable. If the movement gets interrupted, the Meepo is no longer disabled, untargetable and invulnerable. The Meepo stops moving along with the projectile if it gets disjointed, if the distance between him and the target exceeds , or when the Meepo dies.
However, once the projectile impacts, the Meepo still gets instantly teleported to its location. The projectile first applies the damage, then the debuff. This attack damage talent is added as base attack damage. It benefits illusions , and is affected by every percentage-based damage increasing or reducing effects. The strength talent effectively grants Meepo health and 0. The evasion talent stacks multiplicatively with other sources of evasion. The health talent increases maximum health capacity, and keeps the current health percentage.
Reduced strength gain from 1. Reduced agility gain from 1. Poof Changed damage type from magical to pure.
0コメント